AI Insights · Timothy · April 2022
Top 5 Hidden Objects Games on iOS in Kuwait Q1 2022
Explore the performance metrics of the top 5 Hidden Objects games on iOS in Kuwait for Q1 2022, including trends in downloads, revenue, and active users.
During the first quarter of 2022, the top 5 Hidden Objects games on iOS in Kuwait showed varied performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at how each app performed.
Define・ Find difference games from Cleverside experienced fluctuating weekly revenue, peaking at around $61 in the week of January 24. Weekly downloads started strong with over 3K in early January but saw a significant decline, dropping to just 331 by the end of March. Weekly active users followed a similar pattern, peaking at 3.7K in early February before falling to below 1K by the end of the quarter.
Differences - Find & Spot Them from Easybrain Ltd showed a modest revenue increase mid-quarter, reaching a high of $55 in the week of February 21. Downloads saw a significant rise, peaking at nearly 3K in mid-February but gradually declined to 685 by the end of March. Active users mirrored this trend, peaking at over 8K in mid-February and then decreasing to 4.7K by the end of the quarter.
Find the Alien: Fun Adventure from MOONEE PUBLISHING LTD did not generate any revenue throughout the quarter. However, downloads saw a notable spike in mid-February, reaching over 2.7K, and ended the quarter with a strong 2.6K in late March. Active users also saw a significant increase, peaking at over 3.2K in the final week of March.
Manor Matters from Playrix maintained a relatively steady revenue stream, with a peak of approximately $986 in the week of February 7. Downloads remained stable with minor fluctuations, peaking at 524 in mid-January. Active users saw a slight decline throughout the quarter, starting at 1.7K and ending at 1.5K.
June’s Journey: Hidden Objects from Wooga experienced significant revenue fluctuations, peaking at over $2K in the week of January 31. Downloads remained low throughout the quarter, with a peak of 610 in late March. Active users maintained a steady range of around 1K, with minor fluctuations.
These insights are based on data from Sensor Tower, which provides more detailed analytics and trends for app performance.